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css(counter strike source) map into unity3d

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hello everybody, Several years ago i made a CSS map of a huge building in my hometown. Well, i want to create a game based on this map. I dont want to re-model everything again, so i just want to port this css map into unity3d. I export this .bsp map into a vmf file and open it with 3dsmax. Everything is shown correctly there. I export this map into 3ds file and import it in unity3d. The building is there but withouth the texture! Just the blank building(everything is black). How can i import this WITH textures on it? It almost drives me crazy... Greez Sil B.

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