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Is there a way to force the web player to the background?

I have a Facebook canvas page hosting a Unity web player game. The problem is that the Unity player draws over top of everything else, so if for example the user has notifications they can only see part of the drop down menu from Facebook. Likewise if I attempt a wall post, the dialog from Facebook gets drawn behind the Unity window.

I'm almost certain I've seen a solution to this before but my Google-Fu appears to be broken tonight.


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